i'm a sucker for rng games, you never know what could happen
especially when the game maker takes extra time to write in a bunch of scenarios that occur during the main ones, like finding a group in zombies. or a missile being launched.
or even something as mundane as twisting your ankle and falling into a surplus of food.
i love this game, it tickles my rng bone in ways that confuse and please me
This game has a lot of potential, but it needs some improvement with the UI and other tidbits to truly make it shine.
The catching system: i like it, but if you add an option or additional key press to use a pokeball to catch a low health pokemon that would make it less rng based. just for when this game really takes off.
Map: one of the upper corners could house this, just so it's easier to navigate the world
Evolution: at least try to get this implemented to where you can evolve your party rather than have to find a replacement for it because it can't keep up
Bottom of screen: with some cleaning you might be able to resize it so it takes up less room and still has legible text so we know what we are doing.
i don't expect any of these to appear overnight, and in fact i won't expect them in any near future update. but if you do update this game (and i sincerely hope that you do) that you try to add these to it, and expand on the story as well.
2.5/5 the potential is there, but needs some more meat on its bones to truly shine
Thank you, those are some neat suggestions. I really did set out to create a basis for what a real-time Pokémon game would be like, and if Nintendo were ever to officially expand on it, those features would be awesome (a pause menu to house a map would be my most-wanted feature). Thanks for the review.
Could definitely use an new game +
the laser you had before the game over you start with.
there you go, that would solve the huge difficulty curve this thing throws at us.
make a branching upgrade system, let us choose if we want laser or bullets.
all in all a fun game, could use some slight improvements to really be great
It's a bad sign when you look at the credits and it states "Made in under 48 hours" every movement i make causes a huge drop in framerate. i was expecting a fun game....guess i was sadly mistaken
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